Hey! Pikmin Looks Like Laid-Back, Relaxing Fun
I’m already hearing rumblings around the internet about Nintendo’s upcoming Hey! Pikmin release on 3DS, and for whatever reason the buzz isn’t exactly enthusiastic. I’m hardly expecting Hey! Pikmin to be revolutionary for either its genre or the Pikmin franchise, but I’d argue that it doesn’t really have to be. The confirmation from Nintendo that Hey! Pikmin isn’t the expected, eventual Pikmin 4 that Miyamoto has alluded to in the past takes a lot of pressure off of the game, allowing developer Arzest to craft something relaxing, enjoyable, and perhaps almost passive in its style and simplicity.
Arzest is the team behind Yoshi’s New Island, a title that received rather lackluster reviews but I personally enjoyed immensely. It’s true the game borrows heavily from the original Yoshi’s Island, but I found this to be a benefit rather than a setback. Unless you replayed the 1995 original last week, its wealth of creative ideas and platforming savvy feel just as fresh co-opted for New Island as they do playing the original. Or at the very least, similarly so. Read more on GameRevolution.com
Arzest is the team behind Yoshi’s New Island, a title that received rather lackluster reviews but I personally enjoyed immensely. It’s true the game borrows heavily from the original Yoshi’s Island, but I found this to be a benefit rather than a setback. Unless you replayed the 1995 original last week, its wealth of creative ideas and platforming savvy feel just as fresh co-opted for New Island as they do playing the original. Or at the very least, similarly so. Read more on GameRevolution.com

