Devil May Cry 3: Dante's Awakening walkthrough/M16
“Now, this is what I’m talking about!”—Dante, Devil May Cry 3: Dante's AwakeningWin or lose is the sixteenth mission of Devil May Cry 3: Dante's Awakening.Contents1 Walkthrough part 11.2 Entranceway (Blue Door)1.3 Living Statue Room1.4 Waking Sun Chamber1.6 Entranceway (Red Door)1.7 Chamber of Sins1.9 Ice Guardian's Chamber1.10 Surge of Fortunas1.11 Endless Infernum1.12 Giantwalker Chamber1.13 Incandescent Space1.14 Divine Library2 Boss: Lady2.1 Attacks2.2 Strategy3 Walkthrough part 23.1 High-Fly ZoneWalkthrough part 1[]Sun & Moon Chamber[]The door behind you needs two key items to open: The Golden Sun and Onyx Moonshard. Go through either the blue door for the Golden Sun, or the red door for the Onyx Moonshard. The order doesn't matter.Entranceway (Blue Door)[]Hell Sloths and an Enigma are in here. Kill them if you need Red Orbs and move on to the door at the top of the stairs. The enemies can be skipped if you prefer.Living Statue Room[]You'll be locked in this room with Blood-goyles...