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Tactical backstabber I’m Not A Monster infiltrates under the guise of a free weekend

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I’m Not A Monster is mostly about mind-games, sometimes shooting stuff with lasers and best when you’re a space-lizard chewing a friend’s face off. Developed by Cheerdealers and released yesterday, it’s a blend of XCOM-style tactics and parlour games like Werewolf. A crew of heroes try to rescue civilians from SPACE DANGER, but two of […]

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