MSFS20 - ArmorPaint and MSFS Scenery
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F frankg8Messages18Country28 Dec 2020#1Hello all, I've been taking a deep dive into the nuts and bolts of proper scenery creation and I've purchased ArmorPaint to help with texturing. I'm slowly getting my head around the program, but my question is (and I probably should have figured this out before my purchase): is ArmorPaint useful for scenery in general? And also: all tutorials and instructions I can find on Google use Blender as the modelling programming; I use 3ds Max, is that compatible and/or usable with ArmorPaint? sleepy_tMessages85Country28 Dec 2020#2I am using ArmourPaint too, with great success. I find it very useful.About 3DMax, are you able to create Materials like in Blender? Then you could split the objects by Material to be able to paint it. Otherwise maybe use ColorID maps? LagaffeResource contributorMessages908Country28 Dec 2020#3Hi,I use ArmorPaint since a year with goods succes. In the last revision, ArmorPaint can import .obj, .fbx and .blend.If you use 3DS, expo...