idTech 8 Slays 110GB of Baked Lighting in DOOM: The D
0
0
DOOM: The Dark Ages leverages idTech 8's real-time ray-traced global illumination, eliminating the need for up to 110 GB of pre-baked lighting data that idTech 7 would have demanded for its vastly larger levels.
A SIGGRAPH 2025 presentation by id Software's Tiago Sousa reveals that baked GI could have required 16-100 hours of ...

